Releases: PC: June 1985, Apple II: December 1985, Atari ST: December 1985, Ports 1987.
Developer: Sierra On-Line.
Publisher: Sierra On-Line.
Writers: Roberta Williams, Annette Child.
Composer: Al Lowe.
Designers: Roberta Williams, Ken, Williams, Scott Murphy.
Artists: Doug MacNeill, Mark Crowe.
Platforms: PC, Macintosh, Apple II, Apple IIGS, Amiga, Atari ST, PCjr, Tandy 1000.
Engine: Adventure Game Interpreter (AGI original).
Input: keyboard.
Distributed on: 3,5 Floppy Disk, 5,25 Floppy Disk.
Series: King's Quest.
Mode: Single Player.
Genre: Adventure.
King's Quest II: Romancing the Throne is the second installment in the King's Quest series created by Sierra Entertainment (formerly Sierra On-Line). It uses
the same AGI game engine as King's Quest I: Quest for the Crown and features King Graham as the player character. The Magic Mirror shows King Graham a vision
about a beautiful woman, Valanice, imprisoned on the top of an ivory tower. Being charmed by her, he is teleported to the world of Kolyma to rescue her. There
he must travel through sea, air, and even death to gain the keys that unlock the three doors to the enchanted island where Hagatha the witch has imprisoned
Valanice.
This version of King’s Quest II: Romancing the Throne was designed for personal computers with operating system MS-DOS (Microsoft Disk Operating System), which
was operating system developed by Microsoft in 1981. It was the most widely used operating system in the first half of the 1990s. MS-DOS was supplied with most
of the IBM computers that purchased a license from Microsoft.
Believe it or not!!! This game is shorter than the first King’s Quest… But with much better scenario!!!
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